Last night I was able to type up my idea of the game in the format of the pitch. I suggested some hiding and movement mechanics as well as the art and sound style of the game. It appears we will be using the art and sound style I suggested as well as keep a few of the smell mechanics. Nate came up with a much stronger movement mechanic that would make the game more unique and enjoyable that we are to go with.
Our pitch was written and agreed upon by the entire group which we nailed down a cohesive image of what we want the game to be moving forward.
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